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Panic Spiral: Progress Demo #1

Posted on 2025-08-04

Let’s see how Panic Spiral is progressing with a short demo and some explanation of the features displayed!

Panic Spiral: Mapping the Ship

Posted on 2025-07-28

Today’s post is going to take a look at how I built the tools needed to make the level map in the game. I’m also going to talk about the way I’ve designed the map and how I hope that will affect gameplay.

Panic Spiral: Walls and Collisions

Posted on 2025-07-21

PixiJS, while very powerful for rendering and animating, doesn’t include collision boxes as standard. Today’s post focuses on implementing collision logic using PixiJS.

Panic Spiral: Time for a Rewrite

Posted on 2025-07-07

I tried to make Pixi-React work for Panic Spiral. Unfortunately, Pixi-React just doesn’t seem to cope well here. So, sadly, I’ve had to rewrite the whole thing.

Panic Spiral: Laying Strong Foundations

Posted on 2025-06-30

My side project, Panic Spiral, is progressing well. There have been some teething problems, but ‘ve built the title screen, complete with UI SFX and music.

Side Project: Introducing Panic Spiral

Posted on 2025-06-23

Due to some real life shenanigans, I need to focus my spare time on my web dev skills rather than just tinkering with my main game project. It’s unfortunate, but I’ve decided…

Refactoring the World Map

Posted on 2025-06-09

It’s been a couple of weeks since my last post. So that should mean I’ve got a lot of progress to show on my world map refactor, right? Well, not quite. My…

Using Themes to Enhance my Game

Posted on 2025-05-19

This week, as planned, I’ve focused on making my game’s Save and Load screens. I’ve also made sure that they look good in the game’s theme.

Quality of Life Improvements – Nested Tooltips

Posted on 2025-05-12

Despite big distractions this week in the form of other games, I managed to find the time to create a nested tooltip system for my game.

Improving Quality of Life

Posted on 2025-05-05

My gamedev focus this week has been on adding things that might seem very minor, but that will have a massive impact on the project overall.

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Recent Posts

  • Panic Spiral: Progress Demo #1 2025-08-04
  • Panic Spiral: Mapping the Ship 2025-07-28
  • Panic Spiral: Walls and Collisions 2025-07-21
  • Panic Spiral: Time for a Rewrite 2025-07-07
  • Panic Spiral: Laying Strong Foundations 2025-06-30
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