As I mentioned in an earlier post, the game I want to make is heavily inspired by XCOM: Enemy Within and XCOM2. A big part of both these games is a world…
Category: Game Dev
Taking the Time for Tools
I built myself a world map editor. Using the Godot editor for the UI, and VS Code for the code. I really enjoy that I built a tool for my Godot game using Godot.
Managing Popups in Godot
I recently ran into a problem with Godot: the built in way it handles popups is not particularly great for video games. Or, at least, it’s not how I want popups to…
Recruiting Random Adventurers
As I stated in my first post, the first part of my game I decided to work on was recruiting random characters (called “Adventurers” in my game) and displaying them to the…
What Sort of Game am I Making?
I want to build a game similar to XCOM with a fantasy theme, and I think PF2E is a great fit for this. This is going to be a massive undertaking.
The Journey Begins
The title is a bit of a lie, and I’m sorry for that. I actually started about a month ago. I lamented at our annual New Year’s Eve party that I’d have…