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Category: Game Dev

Taking the Time for Tools

Posted on 2025-02-17

I built myself a world map editor. Using the Godot editor for the UI, and VS Code for the code. I really enjoy that I built a tool for my Godot game using Godot.

Managing Popups in Godot

Posted on 2025-02-11

I recently ran into a problem with Godot: the built in way it handles popups is not particularly great for video games. Or, at least, it’s not how I want popups to…

Recruiting Random Adventurers

Posted on 2025-02-08

As I stated in my first post, the first part of my game I decided to work on was recruiting random characters (called “Adventurers” in my game) and displaying them to the…

What Sort of Game am I Making?

Posted on 2025-02-05

I want to build a game similar to XCOM with a fantasy theme, and I think PF2E is a great fit for this. This is going to be a massive undertaking.

The Journey Begins

Posted on 2025-02-03

The title is a bit of a lie, and I’m sorry for that. I actually started about a month ago. I lamented at our annual New Year’s Eve party that I’d have…

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Recent Posts

  • Panic Spiral: Progress Demo #1 2025-08-04
  • Panic Spiral: Mapping the Ship 2025-07-28
  • Panic Spiral: Walls and Collisions 2025-07-21
  • Panic Spiral: Time for a Rewrite 2025-07-07
  • Panic Spiral: Laying Strong Foundations 2025-06-30
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